# Parallax2D

<figure><img src="/files/F0UCFaoXpH7NFLnTJGQT" alt=""><figcaption></figcaption></figure>

A Parallax2D is used to create a parallax effect. It can move at a different speed relative to the camera movement using scroll\_scale. This creates an illusion of depth in a 2D game. If manual scrolling is desired, the Camera2D position can be ignored with ignore\_camera\_scroll.

Note: Any changes to this node's position made after it enters the scene tree will be overridden if ignore\_camera\_scroll is false or screen\_offset is modified.


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